I wanted to read the quest text, but usually it was kind of dull. The story in WoW for me felt very half-baked. > You do not have this attachment at all in any modern MMO were most people just click through the cinematics. But someone put effort into making sure that this NPC and this carrot garden looks believable (as much as the stylized world of WoW can look believable). There are many, many unique buildings, NPCs, and outdoor areas with absolutely no purpose. While it was possible to find buildings reused across the game world, they were all decorated differently, and had different NPCs inside and out to give them uniqueness.Īlso, not everything in the world had purpose. Winterspring looks like many places in winter (but there are those oversized trees and mountains again!)Īnother important aspect is, not much was prefabbed. Then you have Thousand Needles which looks like Utah's Bryce Canyon or the Karst Towers in Yunnan, China (but what if there were rope bridges connecting them?). Then you have Tirisfal Glades, which looks like a generic pine forest in Canada (with gothic elements added, and again, larger trees). You've got Durotar, which looks like the Kalahari desert in the southern African countries, but with huge stylized rock formations and oversized trees. Each zone feels like the WoW devs looked at a location on Earth and said "okay, how do we turn this up to eleven?". It actually fell a bit of the "long distance" side, and it did this by keeping the environments grounded in reality.īut, like, a caricature of reality. I think WoW struck a good balance between short distances (where the game feels like a casino or theme park, where everywhere you look there's some quest or shiny item begging for your attention) and long distances (where the player might get bored pressing the W key to move forward). One of them is the distance between points of interest. Continued abuse of our services will cause your IP address to be blocked indefinitely.When making a game world, there are many parameters you can tweak. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine. There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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